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About Fling Things and People
Fling Things and People is an open-world physics sandbox on Roblox developed by solo creator Horomori, launched in 2021. Up to 25 players share a single persistent island map and use a wide catalog of tools, toys, and weapons to grab, launch, and fling objects and other players as far as possible. Nearly three billion visits and consistently 18K-30K concurrent players make it one of the most-played sandbox experiences on the platform, comparable to Ragdoll Engine but with a persistent map, private building plots, and a full coin economy.
The core action is the fling: grab a player or object, hold, and release to send them flying. There is no formal win condition - the game is pure chaos sandbox. Coins passively accumulate over time and from coin machines on the map, then get spent in the Toy Shop on an extensive catalog of interactable objects:
- π Blobman toy - latches onto players and flings them automatically, the community's most notorious item
- πΊοΈ Five private building plots on the island where plot owners are safe from being grabbed or flung
- π Spawn furniture and items in your plot, save and load builds, and manage plot member permissions
- π° Coin machines near mountain slopes provide a reliable passive income alongside time-based coin accrual
- β³ Seasonal map variants for Christmas, New Year's, and other holidays change the island's appearance and decorations
- πΊοΈ Full island environment with plains, barn area, mountains, farm fields, factory, and a central arena for seasonal events
Building plots are the safe zone mechanic: the first player to enter a plot becomes Owner and cannot be grabbed inside it. The Infinite House Time gamepass prevents plot ownership from expiring when you leave the server. The Farther Reach, Escape Faster, and Raised Toys Limit gamepasses provide mechanical advantages in the open-world PvP environment. The community wiki at roblox-fling-things-and-people.fandom.com spans nearly 1,000 pages cataloguing every item in the game.
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