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About Anime Fighting Simulator: Reborn
Anime Fighting Simulator: Reborn is a rebuilt revival of the original Anime Fighting Simulator franchise developed by MMY Studios, launched as a public beta in July 2025. The game retains the core training-and-class formula of the original while introducing a Yen scaling system tied to your chosen Class - a mechanic that makes class selection a strategic decision rather than just a cosmetic one, as different classes generate Yen at different rates while you train.
The progression loop centers on training stats, picking a class to shape your Yen income and combat identity, and advancing through content zones with friends. Core systems:
- βοΈ Stat training - grind Strength, Chakra, and Sword skills to build combat power; each stat category unlocks abilities from different anime franchise ability trees
- πΌ Class system - choose a class that determines your Yen scaling rate; higher-income classes accelerate ability purchases and gear progression
- π° Yen economy - the primary currency earned from training and combat; Yen funds all ability purchases and upgrade investments; scaling varies by class
- πΊοΈ World exploration - fight through zones with friends in co-op, combining stats and abilities against progressively stronger enemies
With 3 active codes and a total of 42 codes released since launch, the code history reflects regular visit-milestone drops. All active codes at time of writing are worth redeeming for Yen and stat boost rewards that compress early progression.
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