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Cultivation: Mortal to Immortal

by Firefly Simulator

All Games
Cultivation: Mortal to Immortal

Stats

Live numbers from Roblox
Players
1,449
Visits
114,954,382
Upvotes
122,494
Downvotes
7,535
Rating
94.2%
Favorites
141,370
Average Playtime
23.00 Minutes
Game Updated
Jul 15, 2026

How popular is Cultivation: Mortal to Immortal?

How the game is trending over time
Concurrent players
1,449
New visits
+3,814,657
Like percent
94.205%
New likes
+2,253

About Cultivation: Mortal to Immortal

What the game is about and where to play it

Cultivation: Mortal to Immortal is a xianxia-themed incremental RPG on Roblox developed by Firefly Simulator, launched in July 2024 and reaching over 105 million visits with a 94% approval rating - one of the highest like ratios in the incremental genre. Players begin as mortals and ascend through 80+ numbered Worlds, building out a character through Classes, Equipment, Pets, Relics, Runes, and Elixirs while managing an Island economy and competing in Guild Wars.

The game blends active challenge content with idle income systems:

  • βš”οΈ World progression - 80+ numbered challenge Worlds serve as the main progression ladder, each tracked with a dedicated badge
  • πŸ’Ž Class and build system - players choose from multiple Classes after early progression, pairing class abilities with Equipment for build diversity
  • πŸ—ΊοΈ Island and Farms - a private base that generates Coins and resources passively through offline income
  • βš”οΈ Dungeons - instanced challenge areas beyond the numbered Worlds, dropping rare Relics and Runes
  • πŸ† Guild Wars - player-founded guilds battle for territory on the Celestial Battlefield sub-arena; the primary competitive content
  • πŸ’Ž Pets - collectible companions added in the current version that provide passive stat bonuses central to late-game progression

The economy runs on two currencies: Coins for general upgrades and crafting, and Gems as the premium resource for summons and exclusive items. Guild Wars provide territory rewards, Dungeons drop Relics and Runes for build refinement, and the Normal Market and Advanced Market sub-places support a full player-to-player trading economy. The game's Fandom wiki at cultivationsimulator.fandom.com covers all systems in detail for players looking to optimize their cultivation path.

Available on

PC
Yes
Mobile
Yes
Console
Yes

Cultivation: Mortal to Immortal FAQ

Everything you need to know about Cultivation: Mortal to Immortal - from how to play to where our data comes from.

Ask in our Discord
What is Cultivation: Mortal to Immortal?
Cultivation: Mortal to Immortal (also called Cultivation Simulator) is a xianxia-themed incremental RPG on Roblox by Firefly Simulator where players ascend from mortal beginnings through 80+ challenge Worlds toward immortality. It has over 105 million visits and a 94% approval rating since its July 2024 launch.
Who made Cultivation: Mortal to Immortal?
Cultivation: Mortal to Immortal was developed by Firefly Simulator, a Roblox developer group. The game launched in July 2024 and has been updated continuously, reaching version 55 with the Pets system as the current major addition.
How does World progression work in Cultivation: Mortal to Immortal?
Players advance through 80+ numbered Worlds, each representing a combat and power threshold. Completing each World earns a dedicated badge and progresses the character toward endgame content. World completion is the primary progression ladder alongside Class and equipment development.
What are Guild Wars in Cultivation: Mortal to Immortal?
Guild Wars are the competitive endgame mode where player-founded guilds recruit members and battle for territory control on the Celestial Battlefield. Winning Guild War content provides high-value rewards and is the main reason to engage with the social guild system.
What are Coins and Gems in Cultivation: Mortal to Immortal?
Coins are the primary currency earned from Worlds, Farms, Offline Rewards, and codes - used for equipment upgrades and crafting. Gems are the premium resource used for summons and exclusive items. Gems are harder to earn passively, making codes one of the best sources for stocking up.

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