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Prospecting!

by Prospecting!

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Prospecting!

Stats

Live numbers from Roblox
Players
4,597
Visits
247,959,410
Upvotes
319,253
Downvotes
11,808
Rating
96.4%
Favorites
432,996
Average Playtime
25.00 Minutes
Game Updated
Jul 16, 2026

How popular is Prospecting!?

How the game is trending over time
Concurrent players
4,597
New visits
+12,121,495
Like percent
96.433%
New likes
+11,537

About Prospecting!

What the game is about and where to play it

Prospecting is a relaxed, progression-driven mining and resource-gathering game on Roblox developed by the Prospecting! group and launched in May 2025. It has surpassed 221 million visits and maintains over 5,000 concurrent players daily with a 96.4% approval rating from nearly 300,000 votes - one of the most positively received simulation games on the platform.

The core loop is tactile and methodical: select a digging area, use a Shovel to fill a Capacity meter with dirt, carry it to a river, and pan by clicking repeatedly to reveal hidden minerals. Minerals range from Common (around $500) up to Exotic ($50M-$100M), and the gear you bring into the field determines how many you find and how much they are worth. The Toughness stat is the primary progression gate - raising it by upgrading Shovels unlocks richer digging areas across a world that expands from the starter Rubble Creek out to time-gated endgame zones:

  • ⛏️ Shovels and Toughness - each Shovel tier raises Toughness, unlocking higher-value areas from Crystal Caverns (Toughness 4) to Azuralite Oasis and Magma Furnace (Toughness 5)
  • πŸ’Ž Luck - the most impactful income stat; each Luck point rerolls mineral values toward higher rarities, making 2x Luck boosts (the primary code reward) one of the highest-efficiency strategies in the game
  • πŸ—ΊοΈ Zones - themed areas from Rubble Creek to the time-gated Infernal Heart (open 30 minutes per hour at XX:15), the only source of the Exotic Dinosaur Skull
  • 🏠 Sluice structures - deployable in flowing water to collect minerals passively while offline; each Sluice tier has individual upgradeable stats funded by Meteor Shards
  • πŸ’° Crafting - the Blacksmith NPC combines minerals into better Shovels, Pans, and Ornaments (Ring, Charm, Necklace accessories providing passive stat boosts); crafted items have a rare chance of gaining a Mutation bonus modifier
  • πŸ† Museum - donating minerals toward collection milestones rewards permanent passive boosts, providing a long-term completionist goal alongside the core progression loop

Meteor Shards are the secondary currency - earned from quests, Geodes, and codes - used to upgrade Vault Storage capacity and individual Sluice stats. The Museum, NPC questlines from the Lightkeeper, Old Prospector, Paleontologist, and others, and the craftable Ornament system layer meaningful goals on top of the core mineral loop.

Prospecting occupies a distinct niche compared to Mining Simulator 2 through its grounded geological aesthetic, deep crafting system, and the meaningful passive income driven by Sluice structures.

Available on

PC
Yes
Mobile
Yes
Console
Yes

Prospecting! FAQ

Everything you need to know about Prospecting! - from how to play to where our data comes from.

Ask in our Discord
What is Prospecting?
Prospecting is a mining and resource-gathering simulator on Roblox where players dig geological sites, pan rivers for gemstones and rare minerals, explore caves, and use offline Sluice structures to collect minerals passively. Developed by the Prospecting! group, it has over 221 million visits since launching in May 2025 and maintains over 5,000 concurrent players daily.
Who made Prospecting?
Prospecting was created by the Prospecting! group on Roblox. The game launched in May 2025 and surpassed 221 million visits in under a year while maintaining a 96.4% approval rating from nearly 300,000 votes.
What is Toughness in Prospecting?
Toughness is the core stat that determines which digging areas are accessible and where Sluices can be deployed. It is raised by upgrading your Shovel to higher tiers. Early areas like Rubble Creek require no Toughness, while endgame zones like Azuralite Oasis and Infernal Heart require Toughness 5.
How does the Sluice system work in Prospecting?
Sluices are deployable structures placed in flowing water that passively collect minerals while you are away from the game or doing other activities. Each Sluice has individual upgradeable stats funded by Meteor Shards. Higher-tier Sluices placed in richer areas generate substantially more income passively than starter ones at Rubble Creek.
What is the Infernal Heart in Prospecting?
The Infernal Heart is a time-gated exclusive digging area connected to the Magma Furnace zone. It opens for 30 minutes each hour at XX:15 and is the only source of the Dinosaur Skull, the rarest Exotic mineral in the game with a value of $50M-$100M. Timing active sessions around XX:15 is essential for Exotic mineral farming.

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