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About Tsunami Experiment
Tsunami Experiment is a wave survival game on Roblox created by CLIP FARMING GAMES in April 2025, where players must outrun and survive escalating tsunami waves across a linear stage-based course to reach the end of the map. With over 13.3 million visits and a 90.2% approval rating in its first year, it has established itself firmly in the disaster-survival subgenre popularized by Natural Disaster Survival.
Players spawn at the start of the course and must run, climb, jump, and find elevated terrain before each wave sweeps through. With up to 30 players per server, there is a natural competitive dynamic - watching others get swept off platforms while you cling to a rooftop is the comedic core of every session. The game is built around producing shareable clip moments, which the developer group's name signals directly:
- 🗺️ Stage Survival - navigate a linear course through increasingly dangerous tsunami wave stages with no checkpoints on each run
- 🏆 30-Player Servers - compete informally against other players as everyone scrambles for the same high ground during each wave
- 💰 Coins Economy - earn Coins through play for use on cosmetics and tools, with a 2x Coins gamepass available for faster accumulation
- 🚗 Perm Jetski - a gamepass that lets you ride on top of incoming water rather than fleeing it, a major survival advantage
- 🗺️ Gravity Coil - a low-gravity mobility gamepass that allows higher jumps to reach safe elevated platforms faster
- 🏆 Punching - a chaos-enabling gamepass that lets players shove others off ledges during the scramble for high ground
Players who are swept by a wave respawn and attempt the course again from the start. There are no formal badges or structured achievements - progression is purely social, measured by surviving longer and making it further than the other players in your server.
Tsunami Experiment sits in the same casual disaster-survival space as Tsunami Game and Tsunami Disaster Survival, but focuses entirely on wave scenarios and the clip-friendly wipeout moment rather than building or broader natural disaster mechanics.
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