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100 Waves Later

by banjo boiler room

All Games
100 Waves Later

Stats

Live numbers from Roblox
Players
478
Visits
56,267,223
Upvotes
600,727
Downvotes
10,709
Rating
98.2%
Favorites
243,491
Average Playtime
15.00 Minutes
Game Updated
Apr 30, 2026

How popular is 100 Waves Later?

How the game is trending over time
Concurrent players
478
New visits
+2,623,592
Like percent
98.249%
New likes
+25,974

About 100 Waves Later

What the game is about and where to play it

100 Waves Later is a roguelike wave survival game on Roblox by banjo boiler room where players combine randomly rolled weapons and skills to fend off escalating zombie hordes. Launched in November 2025, it grew to over 50 million visits and 212 thousand favorites within months of release, earning a 98.2% approval rating - one of the highest on the Roblox platform. The game has a Fandom wiki at zombierngarena.fandom.com and a separate endgame Raid place for players who push past the main wave arc.

Each run starts with a Class selection that determines your passive ability tree for the session. Once in the arena, zombie waves spawn in sequence - every cleared wave offers new weapon rolls and skill rolls, the random draws that define your build. No two runs are identical, and discovering powerful synergies between a weapon and a matching class ability is the core hook that drives replayability. A fire-damage weapon combined with a class ability that amplifies burn effects, for example, produces far greater output than either element alone. The full progression system spans:

  • βš”οΈ Weapon rolls - random weapon draws offered between waves, each with different damage profiles, ranges, and synergy potential with class abilities
  • πŸ’Ž Classes - distinct archetypes including tank, ranged, and support variants, each with unique passive trees that shape how each run plays out
  • πŸ—ΊοΈ Skill rolls - additional ability draws between waves that modify and amplify your weapon's effectiveness in combination with class passives
  • πŸ† Boss waves - elite zombie encounters at regular intervals requiring more coordinated team effort from the up-to-25 co-op players in the server
  • ⏳ Seasonal events - holiday content cycles confirmed since launch, including a Christmas event with dedicated codes for bonus Scraps
  • πŸ’° Scraps - the primary currency earned by surviving waves, spent in the lobby to unlock new classes and purchase permanent upgrades that carry across all future runs

Scraps are the meta-progression currency. Longer runs yield more Scraps per session, so pushing further matters both for your immediate power level and for unlocking the full class roster. The separate Raid place offers cooperative endgame content beyond the main wave arena. Wave milestone badges track progress at Wave 10, 20, 30, 40, and 50 - with the game's title implying 100 waves as the mastery goal. Desktop and mobile are both supported.

100 Waves Later stands among the best-reviewed zombie and roguelike games on Roblox. Its RNG-driven build system places it alongside games like Dead Rails in the survival genre, distinguished by its co-op class synergy layer and 98.2% approval rating.

Available on

PC
Yes
Mobile
Yes
Console
Yes

100 Waves Later FAQ

Everything you need to know about 100 Waves Later - from how to play to where our data comes from.

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What is 100 Waves Later?
100 Waves Later is a roguelike wave survival game on Roblox by banjo boiler room where players roll random weapons and skills each wave to build a run and hold off zombie hordes. It supports up to 25 co-op players and launched in November 2025, reaching over 50 million visits with a 98.2% approval rating.
Who made 100 Waves Later?
100 Waves Later was created by banjo boiler room, a Roblox developer group. The game launched in November 2025 and receives updates approximately every two to four weeks. A Fandom wiki at zombierngarena.fandom.com documents the game in detail.
What are Scraps in 100 Waves Later?
Scraps are the primary currency in 100 Waves Later, earned by surviving waves during a run. You spend Scraps in the lobby to unlock new classes and purchase permanent upgrades that carry over across all future runs. Longer runs yield more Scraps, so pushing further is both immediately and persistently rewarding.
How do classes work in 100 Waves Later?
You choose a class before each run, and that class determines your passive ability tree throughout the session. Classes cover different archetypes such as tank, ranged, and support, each influencing which weapon synergies become most effective during your rolls. Unlocking more classes with Scraps expands your strategic options.
What are boss waves in 100 Waves Later?
Boss waves are special high-difficulty waves featuring elite zombie enemies that appear at regular intervals during a run. They require more coordinated team effort from the up-to-25 players in the co-op server and deal significantly more damage than standard horde waves. Surviving them rewards more Scraps and advances your build further.

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