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Consume

by Glazing Gorilla Games

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Consume

Stats

Live numbers from Roblox
Players
37
Visits
18,855,099
Upvotes
31,639
Downvotes
4,738
Rating
87.0%
Favorites
293,085
Game Updated
Jul 13, 2026

How popular is Consume?

How the game is trending over time
Concurrent players
37
New visits
+181,465
Like percent
86.975%
New likes
+199

About Consume

What the game is about and where to play it

Consume is a co-op horror survival game on Roblox by Glazing Gorilla Games, released July 2023 and directly inspired by the indie PC game Devour. Players team up in groups of up to 8 to perform rituals and stop the spread of a demonic goat cult while an increasingly aggressive monster hunts them down. The game has accumulated 18.2 million visits and 62.8K favorites - a 3.4% favorites-to-visits ratio that is strong for the horror genre.

The core loop is tense and coordinated: gather ritual items scattered across the map, use them at ritual sites, and survive long enough to complete every objective before the monster overwhelms the team:

  • ⚔️ Monster encounters - the demonic goat entity escalates in aggression as more rituals are completed, becoming faster and harder to escape in the final stretch
  • 🗺️ Ritual sites - multiple objectives spread across the map require coordinating team positioning to avoid the monster while completing each one
  • 💼 Tool coordination - items and tools found on the map can temporarily stun or slow the monster, making team communication a core strategy
  • 🎭 Co-op play - the 8-player server cap supports organized friend groups or public matchmaking, with the horror atmosphere amplified by real-time communication under pressure
  • 🏆 Difficulty levels - higher difficulties increase monster speed, reduce ritual time limits, and cut tool spawn rates for veteran teams
  • 💰 Cultist Coins - the session currency earned from completing rituals and surviving encounters, used to fund upgrades and cosmetics in the persistent progression system

Cultist Coins carry over between sessions and fund the upgrade and cosmetic systems that reward long-term progression. The monster's escalating aggression system - predictable in early rituals, frantic by the last - creates a natural tension arc that makes every session feel earned.

Consume sits squarely in the Devour-inspired co-op horror niche on Roblox, with the 8-player cap and demonic goat aesthetic giving it a distinct identity compared to SCP or FNAF-adjacent horror games. It plays best with a coordinated group using voice or text chat to call out the monster's position.

Available on

PC
Yes
Mobile
Yes
Console
No

Consume FAQ

Everything you need to know about Consume - from how to play to where our data comes from.

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What is Consume on Roblox?
Consume is a co-op horror survival game on Roblox inspired by the indie PC game Devour. Up to 8 players must complete rituals across a map while surviving an increasingly aggressive demonic goat monster. It was created by Glazing Gorilla Games and launched in July 2023.
Who made Consume on Roblox?
Consume was developed by Glazing Gorilla Games, a team that includes TheGiantWormOfficial on programming, modelling, animations, UI, and graphics, Smlik on building and modelling, and zhallos and epicevh on programming. The game launched in July 2023.
How does the monster work in Consume?
The monster - a demonic goat entity - starts slow and manageable early in a session. As players complete more rituals, the monster becomes progressively faster and more persistent, making the final ritual a high-pressure sprint. The escalating aggression system is the central tension mechanic of every run.
What are Cultist Coins in Consume?
Cultist Coins are the primary currency in Consume, earned by completing rituals, surviving encounters, and finishing sessions. They are used to buy upgrades, items, and cosmetics that carry over between sessions and improve your team's survival capability on higher difficulty levels.
Can you play Consume solo?
Solo play is possible but significantly harder than the intended co-op experience. The game is designed around teams of up to 8 players dividing tasks like item gathering, monster watching, and ritual execution. Higher difficulty levels in particular become very difficult without at least a small coordinated group.

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