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How popular is Eating Simulator?
About Eating Simulator
Eating Simulator is an incremental eat-to-grow simulator on Roblox developed by YUM with over 391 million visits, 1.03 million favorites, and a 96% approval rating from 1.48 million votes - placing it among the elite tier of Roblox simulators by both volume and community reception. Players eat food to grow, sell it for Coins, hatch pets from eggs for passive bonuses, visit biomes for faster growth, and pursue King Tier as the current endgame prestige milestone. Active since its June 2021 launch through 2026.
The code system has a naming convention unlike any other game: every code name encodes the YUM group's member count at time of release (YAY10K at 10K members, BURGER700K at 700K), giving 23 active codes that together deliver over 600,000 Coins and 430,000 Food - the highest combined code value in the genre:
- π Hatch pets from eggs to earn passive multipliers on Food income and eating speed
- π° Sell Food for Coins and spend them on eggs, upgrades, and biome access
- πΊοΈ Visit biomes that unlock at size thresholds for dramatically accelerated growth rates
- π Pursue King Tier - the current prestige endgame added in the most recent update
Pets are the primary long-term progression system. Godly tier pets from premium eggs give the strongest passive bonuses and are the main grind target for invested players. The Infinite Pets equipped pass (8,999 R$) removes the active pet slot limit for maximum passive income.
Joining the YUM group grants an exclusive in-game boost and is the primary channel for tracking milestone codes. With the group now over 700,000 members as confirmed by the BURGER700K code, code releases continue at major membership and like thresholds.
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