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About Throwing Simulator
Throwing Simulator is a strength-based incremental simulator on Roblox where players train their Strength stat, throw progressively heavier items for Money, hatch pets for passive multipliers, and unlock new worlds. Developed by HoiAndBai Studio, it launched in February 2026 and has already accumulated over 9 million visits and 300K+ favorites in just weeks - driven by an aggressive update cadence of 4+ patches in its first six weeks.
The core loop is straightforward but layered. Players train Strength at training walls, then select and throw items - the farther the throw, the more Money earned. Money buys better throwable items, Eggs for pet hatching, and unlocks new worlds with better training walls and rewards. Pets provide passive Strength multipliers, with rarity tiers from Common up to a Secret Pet tier that grants major boosts. Luck Potions increase the chance of hatching rarer pets.
The Rebirth system adds long-term progression. After hitting a Strength threshold, players reset their progress in exchange for a permanent +10% Strength boost that compounds with each subsequent Rebirth, eventually making veteran players dramatically stronger. Rebirthing also unlocks access to better training walls and advanced features.
Additional systems layer on top of the core loop. Auras grant stat bonuses and visual effects to characters. Relics are collectible passive equipment that boosts Strength, Luck, or Money. Enchant Gems let players enhance relics and gear. Potions provide temporary 50% boosts to Strength, Money, or Luck, making them ideal for focused grinding sessions.
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